1. Handicap Setup for this League is as follows...
Handicap Regulars: 90 Subs: 90
Number of scores handicap based on: 5
Minimum number of scores needed before a handicap can be calculated: 1
# of ScoresDiscardDiscard
AvailableHighestLowest
1 0 0
2 1 0
3 1 0
4 2 0
5 2 0<<Ellwood has 21 scores prior to event #1
so the underlined parameters are used to determine
which scores to use for handicapping.
2. The differentials for these scores are calculated...
AdjustedCourseCourse
DateEvent #Grs ScrCourse PlayedTeeRatingSlopeDifferentialUsed
Practice Score8566.812117.0
Practice Score8166.812113.3Used
Practice Score8066.812112.3Used
Practice Score7766.81219.5Used
Practice Score8866.812119.8
Practice Score8166.812113.3
Practice Score7866.812110.5
Practice Score8266.812114.2
Practice Score7766.81219.5
Practice Score9166.812122.6
Practice Score8366.812115.1
Practice Score7866.812110.5
Practice Score8466.812116.1
Practice Score9166.812122.6
Practice Score7566.81217.7
Practice Score8666.812117.9
Practice Score8766.812118.9
Practice Score8166.812113.3
Practice Score8166.812113.3
Practice Score8466.812116.1
Practice Score9066.812121.7
Only the last 5 scores are considered for handicapping.
The equation for calculating a differential is ...
Diff = (Adjusted Gross Score - Rating) x (113 / Slope)
3. Use the differentials to calculate a handicap.
Out of the 5 available calculated differentials the
2 highest differentials are discarded (not used).
Differentials 'used' are added together...
13.3+12.3+9.5 = 35.1
Then divide by the total number used.
Pre-Handicap = 35.1 / 3Pre-Handicap = 11.700
Ellwood is a regular player, so according to the
handicap setup the Handicap Percent is 90
Handicap = 11.700 x 90Handicap = 10.53 (Digits after hundredth place are deleted)
Convert the handicap to a 'course' handicap using the slope of the course being played. (Furnace Bay 18)
Handicap = Handicap x (Slope / 113)
Handicap = 10.53 x (121 / 113)
Handicap = 11.27
Final Handicap = 11.27